Your task in Bounty Call is to manage the process of receiving and sending out new bounties. You will need to listen to every client who wants to place a bounty, matching them with the right hunters and even their equipment. Choosing the wrong elements for a bounty may cause the contract to fail, so be careful.

The entire game was made for the Godot Wild Jam #93.

Updated 17 days ago
Published 21 days ago
StatusReleased
PlatformsHTML5
AuthorVixTman
GenreSimulation
Made withGodot
Tags2D, Godot, My First Game Jam, Pixel Art, Point & Click
Average sessionA few minutes
LanguagesEnglish
ContentNo generative AI was used

Leave a comment

Log in with itch.io to leave a comment.